Game User Experience Evaluation (Record no. 264454)

MARC details
000 -LEADER
fixed length control field 03478nam a22005175i 4500
001 - CONTROL NUMBER
control field 978-3-319-15985-0
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20160615101719.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 150604s2015 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319159850
-- 978-3-319-15985-0
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-319-15985-0
Source of number or code doi
049 ## - LOCAL HOLDINGS (OCLC)
Holding library Alfaisal Main Library
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.U83
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZG
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM070000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.437
Edition number 23
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 4.019
Edition number 23
245 10 - TITLE STATEMENT
Title Game User Experience Evaluation
Medium [electronic resource] /
Statement of responsibility, etc edited by Regina Bernhaupt.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS
Place of production, publication, distribution, manufacture Cham :
Name of producer, publisher, distributor, manufacturer Springer International Publishing :
-- Imprint: Springer,
Date of production, publication, distribution, manufacture 2015.
300 ## - PHYSICAL DESCRIPTION
Extent VIII, 285 p. 42 illus.
Other physical details online resource.
336 ## - CONTENT TYPE
Content Type Term text
Content Type Code txt
Source rdacontent
337 ## - MEDIA TYPE
Media Type Term computer
Media Type Code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier Type Term online resource
Carrier Type Code cr
Source rdacarrier
347 ## -
-- text file
-- PDF
-- rda
490 1# - SERIES STATEMENT
Series statement Human–Computer Interaction Series,
International Standard Serial Number 1571-5035
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note User Experience Evaluation Methods in the Games Development Life Cycle -- Video Game Development and User Experience -- Assessing the Core Elements of the Gaming Experience -- Game User Research and Physiological Game Evaluation.- Presence, Involvement and Flow in Digital Games -- Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts -- Telemetry-Based Game Evaluation -- User Experience Design for Inexperienced Gamers: GAP – Game Approachability Principles -- A Heuristic Framework for Evaluating User Experience in Games -- Enabling Co-Located Physical Social Play: A Framework for Design and Evaluation -- Evaluating Exertion Games -- Beyond the Gamepad: HCI and Game Controller Design and Evaluation.
520 ## - SUMMARY, ETC.
Summary, etc Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience. Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience. Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Graphics.
655 #7 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
Source of term local
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Bernhaupt, Regina.
Relator term editor.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783319159843
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Human–Computer Interaction Series,
-- 1571-5035
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="http://ezproxy.alfaisal.edu/login?url=http://dx.doi.org/10.1007/978-3-319-15985-0">http://ezproxy.alfaisal.edu/login?url=http://dx.doi.org/10.1007/978-3-319-15985-0</a>
912 ## -
-- ZDB-2-SCS
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type eBooks

No items available.

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