HTML5 game development / (Record no. 585815)

MARC details
000 -LEADER
fixed length control field 02696nkm a2200457Ia 4500
001 - CONTROL NUMBER
control field ocn952413879
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20180530144135.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o c
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr cna||||||||
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field vz czazuu
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160628s2016 xx 172 o vleng d
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)952413879
037 ## - SOURCE OF ACQUISITION
Stock number CL0500000751
Source of stock number/acquisition Safari Books Online
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Modifying agency Safari Books Online, LLC
-- AU
049 ## - LOCAL HOLDINGS (OCLC)
Holding library Alfaisal Main Library
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
100 0# - MAIN ENTRY--PERSONAL NAME
Personal name Makzan,
Relator term presenter.
245 10 - TITLE STATEMENT
Title HTML5 game development /
Statement of responsibility, etc Makzan.
246 3# - VARYING FORM OF TITLE
Title proper/short title HyperText Markup Language5 game development
250 ## - EDITION STATEMENT
Edition statement Second edition.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS
Place of production, publication, distribution, manufacture [Place of publication not identified] :
Name of producer, publisher, distributor, manufacturer Packt Publishing,
Date of production, publication, distribution, manufacture 2016.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Date of publication, distribution, etc 2016.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (1 streaming video file (2 hr., 51 min., 50 sec.)) :
Other physical details digital, sound, color
336 ## - CONTENT TYPE
Content Type Term text
Content Type Code txt
Source rdacontent
336 ## - CONTENT TYPE
Content Type Term two-dimensional moving image
Content Type Code tdi
Source rdacontent
337 ## - MEDIA TYPE
Media Type Term computer
Media Type Code c
Source rdamedia
337 ## - MEDIA TYPE
Media Type Term video
Media Type Code v
Source rdamedia
338 ## - CARRIER TYPE
Carrier Type Term online resource
Carrier Type Code cr
Source rdacarrier
500 ## - GENERAL NOTE
General note Title from resource description page (Safari, viewed June 21, 2016).
511 0# - PARTICIPANT OR PERFORMER NOTE
Participant or performer note Presenter, Makzan.
520 ## - SUMMARY, ETC.
Summary, etc "HTML5 and related web standards, such as JavaScript and CSS3, enable the delivery of new and exciting multimedia using the native features of new and more capable web browsers. It allows game developers to create fun, exciting, and immersive games, as well as other interactive content to engage your users. This course will take you through all you need to know to get started creating your first game in HTML5. It starts by introducing you to working with HTML5 to create web-based games. Through practical game examples, you will understand how to work with HTML to create game logic, work with animations in CSS3, add audio, implement basic physics and collision detection, build levels, and polish the game with menus and game over sequences. You will see how to write games with the graphical in-browser drawing capabilities of HTML Canvas, with the support of the CreateJS library. It also covers how to make games mobile-friendly. By the end of this video, you will be comfortable creating in-browser games in HTML and CSS."--Resource description page.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Object-oriented programming languages.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Scripting languages (Computer science)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
655 #7 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
Source of term local
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Safari eBooks.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781786468918">http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781786468918</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type eBooks
994 ## -
-- C0
-- UMI

No items available.

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