HTML5 game development / (Record no. 585815)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 02696nkm a2200457Ia 4500 |
001 - CONTROL NUMBER | |
control field | ocn952413879 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20180530144135.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION | |
fixed length control field | m o c |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cna|||||||| |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | vz czazuu |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 160628s2016 xx 172 o vleng d |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)952413879 |
037 ## - SOURCE OF ACQUISITION | |
Stock number | CL0500000751 |
Source of stock number/acquisition | Safari Books Online |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | DLC |
Language of cataloging | eng |
Transcribing agency | DLC |
Modifying agency | Safari Books Online, LLC |
-- | AU |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | Alfaisal Main Library |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.76.C672 |
100 0# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Makzan, |
Relator term | presenter. |
245 10 - TITLE STATEMENT | |
Title | HTML5 game development / |
Statement of responsibility, etc | Makzan. |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | HyperText Markup Language5 game development |
250 ## - EDITION STATEMENT | |
Edition statement | Second edition. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS | |
Place of production, publication, distribution, manufacture | [Place of publication not identified] : |
Name of producer, publisher, distributor, manufacturer | Packt Publishing, |
Date of production, publication, distribution, manufacture | 2016. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Date of publication, distribution, etc | 2016. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (1 streaming video file (2 hr., 51 min., 50 sec.)) : |
Other physical details | digital, sound, color |
336 ## - CONTENT TYPE | |
Content Type Term | text |
Content Type Code | txt |
Source | rdacontent |
336 ## - CONTENT TYPE | |
Content Type Term | two-dimensional moving image |
Content Type Code | tdi |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media Type Term | computer |
Media Type Code | c |
Source | rdamedia |
337 ## - MEDIA TYPE | |
Media Type Term | video |
Media Type Code | v |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier Type Term | online resource |
Carrier Type Code | cr |
Source | rdacarrier |
500 ## - GENERAL NOTE | |
General note | Title from resource description page (Safari, viewed June 21, 2016). |
511 0# - PARTICIPANT OR PERFORMER NOTE | |
Participant or performer note | Presenter, Makzan. |
520 ## - SUMMARY, ETC. | |
Summary, etc | "HTML5 and related web standards, such as JavaScript and CSS3, enable the delivery of new and exciting multimedia using the native features of new and more capable web browsers. It allows game developers to create fun, exciting, and immersive games, as well as other interactive content to engage your users. This course will take you through all you need to know to get started creating your first game in HTML5. It starts by introducing you to working with HTML5 to create web-based games. Through practical game examples, you will understand how to work with HTML to create game logic, work with animations in CSS3, add audio, implement basic physics and collision detection, build levels, and polish the game with menus and game over sequences. You will see how to write games with the graphical in-browser drawing capabilities of HTML Canvas, with the support of the CreateJS library. It also covers how to make games mobile-friendly. By the end of this video, you will be comfortable creating in-browser games in HTML and CSS."--Resource description page. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Object-oriented programming languages. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Scripting languages (Computer science) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Design. |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | local |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | Safari eBooks. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781786468918">http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781786468918</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Library of Congress Classification |
Koha item type | eBooks |
994 ## - | |
-- | C0 |
-- | UMI |
No items available.