AI techniques for game programmers [electronic resource] / Mat Buckland.
Series: Prima Tech's game developmentPublication details: Boston : Premier Press, 2002.Description: xxxii, 448 p. : illISBN:- 193184108X
- 794.8/1536 22
- QA76.76.C672 B83 2002eb

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Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.