Programming Arduino : getting started with sketches / Simon Monk.
By: Monk, Simon.
New York : McGraw-Hill, c2012Description: xiv, 162 p. : ill. ; 22 cm.ISBN: 9780071784221 (pbk.).Subject(s): Arduino (Programmable controller) | Programmable controllers | TECHNOLOGY & ENGINEERING / Electronics / MicroelectronicsGenre/Form: Print books.DDC classification: 005.13/3Current location | Call number | Status | Date due | Barcode | Item holds |
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On Shelf | TJ223.P76 M665 2012 (Browse shelf) | Available | AU0000000005110 |
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TJ223 .P76 D85 2018 Coding the Arduino Building Fun Programs, Games, and Electronic Projects / | TJ223.P76 G43 2016 Arduino project handbook / | TJ223 .P76 H644 2018 Mastering arduino : a project-based approach to electronics, circuits, and programming / | TJ223.P76 M665 2012 Programming Arduino : getting started with sketches / | TJ223.P76 M6653 2019 Programming Arduino next steps : going further with sketches / | TJ223 .P76 N87 2018 Arduino for dummies, 2nd edition / | TJ223.P76 P36 2018 Designing embedded systems with Arduino a fundamental technology for makers / |
Includes index.
Machine generated contents note: Introduction -- Ch. 1. This Is Arduino -- Ch 2. Getting Started -- Ch 3. C Language Basics -- Ch 4. Functions -- Ch 5. Arrays, Strings and Pointers -- Ch 6. Input / Output -- Ch 7. Standard Library Goodies -- Ch 8. External Storage -- Ch 9. LCD Displays -- Ch 10. Programming for the Web -- Ch 11. Program Design -- Ch 12. C++ and Library Writing.
"Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "-- Provided by publisher.