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3D animation for the raw beginner using Maya / author, Roger King.

By: Series: Chapman & Hall/CRC computer graphics, geometric modeling, and animation seriesPublisher: Boca Raton : Taylor & Francis, [2015]Description: xxv, 444 pages : illustrations (some color) ; 27 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781439852644 (hardback)
Other title:
  • Three D animation for the raw beginner using Maya
Subject(s): Genre/Form: DDC classification:
  • 006.6/96 23
LOC classification:
  • TR897.72.M39 K56 2015
Other classification:
  • COM012000
Summary: "Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "-- Provided by publisher.
Item type: BOOKS
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Alfaisal University On Shelf Alfaisal University On Shelf TR897.72.M39 K56 2015 (Browse shelf(Opens below)) Available AU0000000005588
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TR897.72.B55 B524 2022 Blender 2D animation : TR897.72.B55 B53 2017 Test drive Blender : TR897.72.M39 D47 2025 Introducing Autodesk Maya / TR897.72.M39 K56 2015 3D animation for the raw beginner using Maya / TR899 .B53 2017 The practical guide to documentary editing : TR899 .C6455 2017 Jump-cut : TR899 .H835 2017 Art of the cut :

Includes bibliographical references and index.

"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "-- Provided by publisher.

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