International journal of game-based learning [electronic resource].

Contributor(s): Publication details: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pa., 17033, USA), 2011-Description: electronic texts ( v.) : ill., digital filesISSN:
  • 2155-6857
Other title:
  • IJGBL [Other title]
Subject(s): Genre/Form: Additional physical formats: Print version:: No titleDDC classification:
  • 371.33/4 22
LOC classification:
  • LB1028.5 .I574 2011+e
Online resources: Available additional physical forms:
  • Also available in print.
Abstract: This journal is devoted to the theoretical and empirical understanding of game-based learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of professionals and researchers working in the fields of educational games development, e-learning, technology-enhanced education, multimedia, educational psychology, and information technology. IJGBL promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of Game-Based Learning environments.
Item type: eBooks
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This journal is devoted to the theoretical and empirical understanding of game-based learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of professionals and researchers working in the fields of educational games development, e-learning, technology-enhanced education, multimedia, educational psychology, and information technology. IJGBL promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of Game-Based Learning environments.

Also available in print.

Mode of access: World Wide Web.

Description based on: Vol. 1, issue 1 (Jan.-Mar. 2011); title from title screen (IGI Global, viewed June 26, 2011).

Latest issue consulted: Vol. 1, issue 2 (Apr.-Jun. 2011) (viewed June 26, 2011).

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