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There's not an app for that : mobile user experience design for life / Simon Robinson, Gary Marsden, Matt Jones.

By: Contributor(s): Publisher: Waltham, Massachusetts : Morgan Kaufmann, 2015Copyright date: ©2015Description: 1 online resource (443 pages) : illustrations, photographsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780124166998
  • 0124166997
Subject(s): Genre/Form: Additional physical formats: Print version:: No titleLOC classification:
  • QA76.59 .R63 2014eb
Online resources: Summary: This book walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. This book includes: new and innovative ways to think about mobile design; future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improved; themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future. -- Edited summary from book.
Item type: eBooks
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Includes index.

Print version record.

Includes bibliographical references and index.

This book walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. This book includes: new and innovative ways to think about mobile design; future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improved; themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future. -- Edited summary from book.

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