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Xna 3.0 game programming recipes [electronic resource] : a problem-solution approach / Riemer Grootjans.

By: Contributor(s): Series: Safari Books Onlinec2009Description: xx, 649 p. ; 24 cmISBN:
  • 9781430218555
  • 143021855X
Subject(s): Genre/Form: Additional physical formats: No titleOnline resources:
Contents:
Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D world -- Chapter 3. Working with 2D images/textures in XNA 3.0 -- Chapter 4. Working with models -- Chapter 5. Getting the most out of vertices -- Chapter 6. Adding light to your scene in XNA 3.0 -- Chapter 7. Adding sounds to your XNA 3.0 project -- Chapter 8. Networking in XNA 3.0.
Item type: eBooks
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Title from resource description page (viewed Aug. 21, 2009).

Includes index.

Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D world -- Chapter 3. Working with 2D images/textures in XNA 3.0 -- Chapter 4. Working with models -- Chapter 5. Getting the most out of vertices -- Chapter 6. Adding light to your scene in XNA 3.0 -- Chapter 7. Adding sounds to your XNA 3.0 project -- Chapter 8. Networking in XNA 3.0.

Electronic reproduction. Boston, Mass. : Safari Books Online, 2009. Mode of access: World Wide Web. Available to subscribing institutions. s2009 maun s

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