Building a game with Unity and Blender / Lee Zhi Eng.
Publisher: [Place of publication not identified] : Packt Publishing, [2017]Description: 1 online resource (1 streaming video file (3 hr., 58 min., 52 sec.)) : digital, sound, colorContent type:- two-dimensional moving image
- computer
- video
- online resource
- T385

Title from title screen (viewed February 20, 2017).
Date of publication from resource description page.
"In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games they have always dreamt of creating. Starting from the beginning, this video will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic Artificial Intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each section, you will quickly master the skills required to develop your dream game from scratch."--Resource description page.