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Invent your own computer games with Python / Al Sweigart.

By: Sweigart, Al [author.].
Contributor(s): Safari eBooks.
Publisher: San Francisco : No Starch Press, [2017]Copyright date: (copy)2017Edition: 4th edition.Description: 344 p : illustrations.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781593277956.Subject(s): Computer games -- Programming | Python (Computer program language)Genre/Form: Print books.
Contents:
The interactive shell -- Writing programs -- Guess the number -- A Joke-telling program -- Dragon realm -- Using the debugger -- Designing hangman with flowcharts -- Writing the Hangman code -- Extending hangman -- Tic-tac-toe -- The bagels deduction game -- The Cartesian coordinate system -- Sonar treasure hunt -- Caesar cipher -- The Reversgam game -- Reversgam AI simulation -- Creating graphics -- Animating graphics -- Collision detection -- Using sounds and images -- A dodger game with sounds and images.
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Includes index.

The interactive shell -- Writing programs -- Guess the number -- A Joke-telling program -- Dragon realm -- Using the debugger -- Designing hangman with flowcharts -- Writing the Hangman code -- Extending hangman -- Tic-tac-toe -- The bagels deduction game -- The Cartesian coordinate system -- Sonar treasure hunt -- Caesar cipher -- The Reversgam game -- Reversgam AI simulation -- Creating graphics -- Animating graphics -- Collision detection -- Using sounds and images -- A dodger game with sounds and images.

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