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Augmented reality : where we will all live / Jon Peddie

By: Peddie, Jon [author.].
Contributor(s): Ohio Library and Information Network.
Publisher: Cham, Switzerland : Springer, 2017Description: 323 p: illustrations (some color).Content type: text ISBN: 9783319545011.Subject(s): Augmented realityGenre/Form: Electronic books. | Print books.
Contents:
Dedication; Foreword by Thomas A. Furness III; Foreword by Steve Mann; Preface; What Are We Doing Here?; Acknowledgements; Contents; List of Figures; List of Tables; 1: Introduction; 1.1 Introduction; 1.2 The Promise of Augmented Reality; 1.3 The Dangers of Augmented Reality; 1.4 Augmented Reality Skills; 1.5 Seeing Augmented Reality; 1.6 The Realities; 1.7 Augmented Reality's Place in the Metaverse; 1.7.1 Translating the World; 1.7.2 Consumers vs. Industrial, Military, and Scientific; 1.7.3 Movie Metaphors and Predictors; 1.7.4 The Code of Ethics on Human Augmentation
1.7.5 Laws of Mixed Reality1.7.6 Augmented Reality Can Help and Monitor; 1.7.7 Augmented Reality in Games; 1.7.8 Auditory Augmented Reality; 1.8 Definitions; 1.8.1 What Is Augmented Reality?; 1.8.2 Internet of Things; 1.8.2.1 Wearables; Smart Glasses and Augmented Reality; 1.8.2.2 Augmenting Reality; 1.8.3 Types of Augmented Reality; 1.8.3.1 Mixed Reality; 1.8.4 Difference Between Virtual Reality and Augmented Reality; 1.8.4.1 Dual Modality; 1.8.5 AR Preferred over VR if Forced to Choose; 1.9 Summary; References; 2: Types of Augmented Reality
2.1 Types of Augmented Reality Systems2.2 The Taxonomy of Augmented Reality; 2.3 Contact Lens; 2.4 Helmet; 2.5 Head-Up Display; 2.6 Smart-Glasses; 2.6.1 Integrated Smart-Glasses; 2.6.1.1 Indoors and Outdoors; 2.6.1.2 Consumer; 2.6.1.3 Commercial; 2.6.1.4 Binocular Verses Monocular; 2.6.1.5 Prescription Smart Glasses; 2.6.1.6 Blue Light Filters; 2.6.2 Add-On Smart-Glasses; 2.7 Projection; 2.7.1 Spatial Augmented Reality; 2.7.2 CAVE; 2.8 Specialized and Other; 2.8.1 Watermarking Augmented Reality; References; 3: We'll All Be Experts Now
3.1 Augmented Reality: We'll All Be Experts NowReferences; 4: Overview of Augmented Reality System Organization; 4.1 Overview of Augmented Reality System Organization; 4.1.1 What to See, What Not to See; 4.1.2 A Few Words About Convergence Conflict; 4.2 The Problem with Technology; 5: Historical Overview; 5.1 Historical Overview: Ghosts to Real AR to DARPA; 5.1.1 Trend Spotting; 5.1.1.1 Interest Over Time Google Trends; 5.1.2 Real Time Content in Context; 5.1.2.1 Informational; 5.1.2.2 Instructional; Vector Graphics vs. Raster; References; 6: Key Applications; 6.1 Key Applications
6.1.1 Scientific, Industrial and Government6.1.1.1 Architecture, Engineering, and Construction; Design; 6.1.1.2 Aviation and Aerospace; Augmented Reality in the Aerospace Industry; Augmented Reality in Astronaut Training; 6.1.1.3 Education; Welding; Medical Training; 6.1.1.4 Inspection and Maintenance; Technical Documentation with Augmented Reality; Maintenance and Repair; Automotive, Trucks, and Heavy Equipment; 6.1.1.5 Manufacturing; Reduced Errors in Manufacturing; 6.1.1.6 Marine Vehicles (Submarines to Pleasure Craft to Aircraft Carriers); 6.1.1.7 Medicine
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Current location Call number Status Date due Barcode Item holds
On Shelf QA76.9 .A94 P43 2017 (Browse shelf) Available AU00000000015262
Total holds: 0

Includes bibliographical references and index

Dedication; Foreword by Thomas A. Furness III; Foreword by Steve Mann; Preface; What Are We Doing Here?; Acknowledgements; Contents; List of Figures; List of Tables; 1: Introduction; 1.1 Introduction; 1.2 The Promise of Augmented Reality; 1.3 The Dangers of Augmented Reality; 1.4 Augmented Reality Skills; 1.5 Seeing Augmented Reality; 1.6 The Realities; 1.7 Augmented Reality's Place in the Metaverse; 1.7.1 Translating the World; 1.7.2 Consumers vs. Industrial, Military, and Scientific; 1.7.3 Movie Metaphors and Predictors; 1.7.4 The Code of Ethics on Human Augmentation

1.7.5 Laws of Mixed Reality1.7.6 Augmented Reality Can Help and Monitor; 1.7.7 Augmented Reality in Games; 1.7.8 Auditory Augmented Reality; 1.8 Definitions; 1.8.1 What Is Augmented Reality?; 1.8.2 Internet of Things; 1.8.2.1 Wearables; Smart Glasses and Augmented Reality; 1.8.2.2 Augmenting Reality; 1.8.3 Types of Augmented Reality; 1.8.3.1 Mixed Reality; 1.8.4 Difference Between Virtual Reality and Augmented Reality; 1.8.4.1 Dual Modality; 1.8.5 AR Preferred over VR if Forced to Choose; 1.9 Summary; References; 2: Types of Augmented Reality

2.1 Types of Augmented Reality Systems2.2 The Taxonomy of Augmented Reality; 2.3 Contact Lens; 2.4 Helmet; 2.5 Head-Up Display; 2.6 Smart-Glasses; 2.6.1 Integrated Smart-Glasses; 2.6.1.1 Indoors and Outdoors; 2.6.1.2 Consumer; 2.6.1.3 Commercial; 2.6.1.4 Binocular Verses Monocular; 2.6.1.5 Prescription Smart Glasses; 2.6.1.6 Blue Light Filters; 2.6.2 Add-On Smart-Glasses; 2.7 Projection; 2.7.1 Spatial Augmented Reality; 2.7.2 CAVE; 2.8 Specialized and Other; 2.8.1 Watermarking Augmented Reality; References; 3: We'll All Be Experts Now

3.1 Augmented Reality: We'll All Be Experts NowReferences; 4: Overview of Augmented Reality System Organization; 4.1 Overview of Augmented Reality System Organization; 4.1.1 What to See, What Not to See; 4.1.2 A Few Words About Convergence Conflict; 4.2 The Problem with Technology; 5: Historical Overview; 5.1 Historical Overview: Ghosts to Real AR to DARPA; 5.1.1 Trend Spotting; 5.1.1.1 Interest Over Time Google Trends; 5.1.2 Real Time Content in Context; 5.1.2.1 Informational; 5.1.2.2 Instructional; Vector Graphics vs. Raster; References; 6: Key Applications; 6.1 Key Applications

6.1.1 Scientific, Industrial and Government6.1.1.1 Architecture, Engineering, and Construction; Design; 6.1.1.2 Aviation and Aerospace; Augmented Reality in the Aerospace Industry; Augmented Reality in Astronaut Training; 6.1.1.3 Education; Welding; Medical Training; 6.1.1.4 Inspection and Maintenance; Technical Documentation with Augmented Reality; Maintenance and Repair; Automotive, Trucks, and Heavy Equipment; 6.1.1.5 Manufacturing; Reduced Errors in Manufacturing; 6.1.1.6 Marine Vehicles (Submarines to Pleasure Craft to Aircraft Carriers); 6.1.1.7 Medicine

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