Understanding virtual reality : interface, application, and design / William R. Sherman, Alan B. Craig.
By: Sherman, William R [author.].
Contributor(s): Craig, Alan B [author.].
Series: Publisher: Cambridge, MA : Morgan Kaufmann, ©2019Copyright date: ©2019Edition: Second edition.Description: 908 p: illustrations ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780128183991.Subject(s): Virtual reality | Human-computer interaction | Human-computer interaction | Virtual reality | Virtuele werkelijkheid | Mens-computer-interactieGenre/Form: Print books.Current location | Call number | Status | Date due | Barcode | Item holds |
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On Shelf | QA76.9.H85 S52 2019 (Browse shelf) | Available | AU00000000015466 |
Includes bibliographical references (pages [823]-862) and indexes.
Pt. 1. What is virtual reality? -- pt. 2. Virtual reality systems -- pt. 3. Applied virtual reality.
Addresses the fundamentals of the medium of virtual reality. VR depends on the human perceptual system and thus this books addresses both the physical and psychological components of the human and how this knowledge can be used to create compelling VR experiences. This book examines the key technological components (hardware and software) for user tracking and other inputs plus visual, aural, haptic, olfactory, and gustatory displays, as wells interaction and navigation interfaces for manipulating, moving, and more--back cover.