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Gamer nation : video games and American culture / John Wills.

By: Wills, John, 1971- [author.].
Publisher: Baltimore : Johns Hopkins University Press, ©2019Description: 286 p: 23 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781421428703 (pbk. : alk. paper); 1421428709 (pbk. : alk. paper).Subject(s): Video games and children -- United States | Video games and teenagers -- United States | Video games -- Social aspects -- United States | Video games -- Design -- Psychological aspects | Violence in video gamesGenre/Form: Print books.
Contents:
Games and new frontiers -- Playing cowboys and Indians in the digital West -- Cold War gaming -- 9/11 code -- Fighting the virtual War on Terror -- Grand theft Los Angeles -- Second life, second America -- Converging worlds.
Summary: "This book takes a cultural studies approach to analyzing video games for young players. It considers not only how games reflect myths in American culture but also how they propagate those myths through their design, imagery, and scenarios of violence"--
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Current location Call number Status Date due Barcode Item holds
On Shelf HQ784.V53 W55 2019 (Browse shelf) Available AU00000000015798
Total holds: 0

Includes bibliographical references and index.

Games and new frontiers -- Playing cowboys and Indians in the digital West -- Cold War gaming -- 9/11 code -- Fighting the virtual War on Terror -- Grand theft Los Angeles -- Second life, second America -- Converging worlds.

"This book takes a cultural studies approach to analyzing video games for young players. It considers not only how games reflect myths in American culture but also how they propagate those myths through their design, imagery, and scenarios of violence"--

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