Learning chaos engineering : discovering and overcoming system weaknesses through experimentation / Russ Miles.
By: Miles, Russ (Russell) [author.].
Publisher: Beijing, China ; Sebastopol, CA : O'Reilly Media, ©2019Edition: First edition.Description: 157 p: illustrations ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 1492051004; 9781492051008.Subject(s): Information technology -- Management | Electronic data processing -- Distributed processing | Business enterprises -- Computer networks -- Management | Chaotic behavior in systems | Information technology -- Management | Electronic data processing -- Distributed processing | Business enterprises -- Computer networks -- Management | Chaotic behavior in systemsGenre/Form: Print books.Current location | Call number | Status | Date due | Barcode | Item holds |
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On Shelf | HD30.2 .M5365 2019 (Browse shelf) | Available | AU00000000016688 |
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Includes index.
Part 1. Chaos engineering fundamentals. Chaos engineering distilled -- Building a hypothesis backlog -- Planning and running a manual game day -- Part 2. Chaos engineering automation. Getting tooled up for automated chaos engineering -- Writing and running your first automated chaos experiment -- Chaos engineering from beginning to end -- Collaborative chaos -- Creating custom chaos drivers -- Part 3. Chaos engineering operations. Chaos and operations -- Implementing chaos engineering observability -- Human intervention in chaos experiment automation -- Continuous chaos -- Chaos toolkit reference -- The chaos toolkit community playground.
Most companies work hard to avoid costly failures, but in complex systems a better approach is to embrace and learn from them. Through chaos engineering, you can proactively hunt for evidence of system weaknesses before they trigger a crisis. This practical book shows software developers and system administrators how to plan and run successful chaos engineering experiments. System weaknesses go beyond your infrastructure, platforms, and applications to include policies, practices, playbooks, and people. Author Russ Miles explains why, when, and how to test sytems, processes, and team responses using simulated failures on Game Days. You'll also learn how to work toward continuous chaos through automation with features you can share across your team and organization.