The game : a digital turning point / Alessandro Baricco ; translated by Clarissa Botsford
By: Baricco, Alessandro [author].
Contributor(s): Botsford, Clarissa [translator].
Publisher: San Francisco : McSweeney's, ©2020Description: 319 p: 22 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781952119002; 1952119006.Subject(s): Information society | Technological innovations -- Social aspects | Artificial intelligence -- Social aspects | Digital media -- Social aspectsGenre/Form: Print books.Current location | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|
On Shelf | HM851 .B375 2020 (Browse shelf) | Available | AU00000000017745 |
Browsing Alfaisal University Shelves , Shelving location: On Shelf Close shelf browser
HM851 .A5556 2020 Algorithmic culture : how big data and artificial intelligence are transforming everyday life / | HM851 .A7275 2018 Appified : culture in the age of apps / | HM851 .A744 2019 The next billion users : digital life beyond the West / | HM851 .B375 2020 The game : a digital turning point / | HM851 .B47 2017 Creating with mobile media / | HM851 .B6727 2017 The machine in the ghost : digitality and its consequences / | HM851 .B76 2017 The social life of information / |
Translated from the Italian
Username, Password -- Play -- Maps -- Level up
"Fourteen years after the publication of his cult classic I Barbari, Baricco returns in The Game to the topic of change, in a journey that maps out the transformations that the digital revolution has wrought upon the landscape of human experience. From Space Invaders to the PlayStation, from Windows 95 to the conundrum of artificial intelligence, Baricco traces the trajectory of a revolution in the way we think, feel, and communicate - and seeks to discover what it might actually mean for our future." -- Amazon