Video game level design : how to create video games with emotion, interaction and engagement / Michael Salmond.
By: Salmond, Michael [author.].
Publisher: London : Bloomsbury Academic, ©2021Edition: First edition.Description: xiv, 172 pages : chiefly illustrations (some color) ; 28 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781350015722.Subject(s): Level design (Computer science) | Video games -- Psychological aspectsGenre/Form: Print books.Summary: "Explains what level design is and how to use it to make engaging video games"--Current location | Call number | Status | Date due | Barcode | Item holds |
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On Shelf | QA76.76.C672 S26 2021 (Browse shelf) | Available | AU00000000019767 |
Total holds: 0
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QA76.76.C672 N97 2014 Game programming patterns / | QA76.76.C672 O43 2019 Learning C# programming with Unity 3D / | QA76.76.C672 P3765 2019 Game development using Python / | QA76.76.C672 S26 2021 Video game level design : how to create video games with emotion, interaction and engagement / | QA76.76.C672 S34 2019 The art of game design : a book of lenses / | QA76.76 .C672 S45 2018 Advanced game design : a systems approach / | QA76.76.C672 S498 2018 Unreal Engine 4 for design visualization developing stunning interactive visualizations, animations, and renderings / |
Includes bibliographical references and index.
"Explains what level design is and how to use it to make engaging video games"--