Generative art for Python / James R. Parker ; foreword by Brian Wyvill.
By: Parker, J. R. (Jim R.) [author.].
Contributor(s): Wyvill, B. (Brian) [writer of foreword.].
Series: UpRoute art and artists series: Publisher: Calgary, Alberta, Canada : Durvile & UpRoute Books, ©2023Description: xv, 238 pages : illustrations (some color) ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781988824871.Subject(s): Generative art | Python (Computer program language) | Computer programming -- Handbooks, manuals, etcGenre/Form: Print books.Summary: " Generative Art for Python instructs beginner level to advanced programming using Python programming language. Contained in the book are many examples that integrate both graphics and sound, plus core programming concepts. On the beginner and intermediate levels, graphics concepts such as manipulating images, animation, texture mapping and video techniques are covered. Advance level concepts include sound effects and audio, 3D geometry and animation, and interactive games. In James R. Parker's words, "Generative Art is all about your imagination and how to create a description of what you want to do and not limit that by what the computer allows you to do. This book shows you how to use the computer to do what you want, not what the software wants. When you create your own software, then you are not limited by someone else's imagination.""--Current location | Call number | Status | Date due | Barcode | Item holds |
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On Shelf | N7433.8 .P37 2023 (Browse shelf) | Available | AU00000000019989 |
Includes bibliographical references.
" Generative Art for Python instructs beginner level to advanced programming using Python programming language. Contained in the book are many examples that integrate both graphics and sound, plus core programming concepts. On the beginner and intermediate levels, graphics concepts such as manipulating images, animation, texture mapping and video techniques are covered. Advance level concepts include sound effects and audio, 3D geometry and animation, and interactive games. In James R. Parker's words, "Generative Art is all about your imagination and how to create a description of what you want to do and not limit that by what the computer allows you to do. This book shows you how to use the computer to do what you want, not what the software wants. When you create your own software, then you are not limited by someone else's imagination.""--