Human-computer interaction in game development with Python : design and develop a game interface using HCI technologies and techniques / Joseph Thachil George, Meghna Joseph George.
Publisher: [Berkeley] : Apress, ©2022Description: 323 p: illustrations (some color)Content type:- text
- computer
- online resource
- 9781484281826
- 1484281829
- QA76.76.C672 G46 2022
BOOKS
| Current library | Home library | Call number | Status | Barcode | |
|---|---|---|---|---|---|
| Alfaisal University On Shelf | Alfaisal University On Shelf | QA76.76.C672 G46 2022 (Browse shelf(Opens below)) | Available | AU00000000020018 |
Browsing Alfaisal University shelves, Shelving location: On Shelf Close shelf browser (Hides shelf browser)
|
|
|
|
|
|
|
||
| QA76.76.C672 B78 2021 Introduction to video game engine development : | QA76.76.C672 .D397 2015 Beginning C++ through game programming, fourth edition / | QA76.76.C672 F84 2024 Game design workshop : | QA76.76.C672 G46 2022 Human-computer interaction in game development with Python : | QA76.76.C672 G77 2018 Game engine architecture / | QA76.76 .C672 M36 2018 Sams teach yourself godot engine game development in 24 hours : | QA76.76.C672 N97 2014 Game programming patterns / |
Available to OhioLINK libraries.
Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. What You'll Learn Master HCI tools and methodologies Understand the concept of HCI strategies in the game development cycle Develop a game in Python using the HCI approach Utilize gamification techniques in Human-Computer Interaction Grasp concepts of usability, user experience and user-centered design processes and their application Who This Book Is For Programmers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.

