Introduction to game design, prototyping, and development / Jeremy Gibson Bond.
By: Gibson Bond, Jeremy [author.].
Publisher: Hoboken : Pearson Education, Inc., ©2023Edition: 3.Description: pages cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780136619949.Genre/Form: Print books.Current location | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|
On Shelf | QA76.76 .C672 2023 (Browse shelf) | Available | AU00000000020050 |
Total holds: 0
Browsing Alfaisal University Shelves , Shelving location: On Shelf Close shelf browser
QA76.76 .A65 Y83 2020 Building blockchain apps / | QA76.76 .C672 2018 Sams teach yourself Unity 2018 game development in 24 hours / | QA76.76 .C672 2022 Introduction to game systems design / | QA76.76 .C672 2023 Introduction to game design, prototyping, and development / | QA76.76.C672 A42143 2017 3D game environments : create professional 3D game worlds / | QA76.76.C672 B78 2021 Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engine / | QA76.76.C672 .D397 2015 Beginning C++ through game programming, fourth edition / |