Violent video game effects on children and adolescents theory, research, and public policy / [electronic resource] :
Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley.
- Oxford ; New York : Oxford University Press, 2007.
- viii, 190 p. : ill.
Includes bibliographical references (p. 173-186) and index.
Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
0195309839 (cloth) 9780195309836 (cloth)
GBA706154 bnb
Uk
Aggressiveness in adolescence. Aggressiveness in children. Children and violence. Video games and children. Video games and teenagers. Violence in mass media. Youth and violence.