UbiComp 2005: Ubiquitous Computing 7th International Conference, UbiComp 2005, Tokyo, Japan, September 11-14, 2005. Proceedings - Beigl, Michael; Intille, Stephen; Rekimoto, Jun.; Tokuda, Hideyuki; SpringerLink (Online service) (Berlin, Heidelberg : Springer Berlin Heidelberg, 2005)
CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System -- u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings -- Fast and Robust Interface Generation for Ubiquitous Applications -- Analysis of Chewing Sounds for Dietary Monitoring -- Preventing Camera Recording by Designing a Capture-Resistant Environment -- Self-Mapping in 802.11 Location Systems -- A Study of Bluetooth Propagation Using Accurate Indoor Location Mapping -- A New Method for Auto-calibrated Object Tracking -- Accurate GSM Indoor Localization -- Learning and Recognizing the Places We Go -- Visually Interactive Location-Aware Computing -- DigiDress: A Field Trial of an Expressive Social Proximity Application -- Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service -- Place-Its: A Study of Location-Based Reminders on Mobile Phones -- Time, Ownership and Awareness: The Value of Contextual Locations in the Home -- Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp -- From Interaction to Participation: Configuring Space Through Embodied Interaction -- Scanning Objects in the Wild: Assessing an Object Triggered Information System -- Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions -- To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications -- Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game -- ActiveTheatre $1 (BA Collaborative, Event-Based Capture and Access System for the Operating Theatre.s
Keywords: Computer science; Computer communication systems; Software engineering; Operating systems (Computers).; User interfaces (Computer systems).; Computers and civilization; Computer Science; User Interfaces and Human Computer Interaction; Computer Communication Networks; Software Engineering; Operating Systems; Information Systems Applications (incl. Internet).; Computers and Society; Electronic books