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  <titleInfo>
    <title>3D animation for the raw beginner using Maya</title>
  </titleInfo>
  <titleInfo type="alternative">
    <title>Three D animation for the raw beginner using Maya</title>
  </titleInfo>
  <name type="personal">
    <namePart>King, R. (Roger)</namePart>
    <namePart type="date">1942-</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <genre authority="marc">bibliography</genre>
  <genre authority="local">Print books.</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">flu</placeTerm>
    </place>
    <dateIssued>[2015]</dateIssued>
    <dateIssued encoding="marc">2015</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxv, 444 pages : illustrations (some color) ; 27 cm.</extent>
  </physicalDescription>
  <abstract>"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--</abstract>
  <note type="statement of responsibility">author, Roger King.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <titleInfo>
      <title>Maya (Computer file)</title>
    </titleInfo>
  </subject>
  <subject authority="lcsh">
    <topic>Computer animation</topic>
    <topic>Amateurs' manuals</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Three-dimensional display systems</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>COMPUTERS / Computer Graphics</topic>
  </subject>
  <classification authority="lcc">TR897.72.M39 K56 2015</classification>
  <classification authority="ddc" edition="23">006.6/96</classification>
  <classification authority="bisacsh">COM012000</classification>
  <relatedItem type="series">
    <titleInfo>
      <title>Chapman &amp; Hall/CRC computer graphics, geometric modeling, and animation series</title>
    </titleInfo>
  </relatedItem>
  <identifier type="isbn">9781439852644 (hardback)</identifier>
  <identifier type="lccn">2014008500</identifier>
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    <recordIdentifier source="US-DLC">18065475</recordIdentifier>
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      <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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