Buckland, Mat.

AI techniques for game programming [electronic resource] / Mat Buckland. - Cincinnati, Ohio : Premier Press, 2002. - 480 p. : ill. - Game development series . - Safari Books Online. .


Electronic reproduction.
Boston, Mass. :
Safari Books Online
2004.
Mode of access: World Wide Web.
Available to subscribing institutions.

CL0500000001 Safari Books Online


Computer games--Programming.
Artificial intelligence.


Electronic books.