Varcholik, Paul.

Real-time 3D rendering with DirectX and HLSL a practical guide to graphics programming / [electronic resource] : Real-time three-dimensional rendering with DirectX and high level shading language Real-time three-dimensional rendering with DirectX and high level shader language Paul Varcholik. - Upper Saddle River, NJ : Addison-Wesley, c2014. - 1 online resource (1 v.) : ill.

Includes index.

9780133570120 0133570126

CL0500000431 Safari Books Online


Computer graphics--Programming.
Three-dimensional display systems.
High-level programming languages.


Electronic books.