iPhone application development for dummies - Goldstein, Neal.; Safari eBooks (Hoboken, NJ : Wiley, 2012)
Creating compelling mobile applications -- Getting to know the SDK -- The nuts and bolts of an Xcode project -- Storyboards and the user experience -- Creating the RoadTrip user interface using the storyboard -- Adding outlets and actions to your RoadTrip code -- Understanding the runtime, managing memory, and using properties -- Working with the source editor -- It's (finally) time to code -- Adding animation and sound to your app -- Finishing the basic application structure -- The trip model -- Implementing the content controller -- How's the weather? Working with web views -- Displaying events using a page view controller -- Finding your way -- Geocoding -- Selecting a destination -- Ten ways to extend the RoadTrip app -- Ten ways to be a happy developer.
Description based on print version record.
Includes index.
Keywords: iPhone (Smartphone) -- Programming; Computer software -- Development; Mobile computing; Electronic books