Grootjans, Riemer.

Xna 3.0 game programming recipes a problem-solution approach / [electronic resource] : Riemer Grootjans. - Berkeley, Calif. : Apress, c2009. - xx, 649 p. ; 24 cm. - Safari Books Online. .

Title from resource description page (viewed Aug. 21, 2009). Includes index.

Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D world -- Chapter 3. Working with 2D images/textures in XNA 3.0 -- Chapter 4. Working with models -- Chapter 5. Getting the most out of vertices -- Chapter 6. Adding light to your scene in XNA 3.0 -- Chapter 7. Adding sounds to your XNA 3.0 project -- Chapter 8. Networking in XNA 3.0.


Electronic reproduction.
Boston, Mass. :
Safari Books Online,
2009.
Mode of access: World Wide Web.
Available to subscribing institutions.

9781430218555 143021855X

CL0500000046 Safari Books Online


Microsoft XNA (Computer file)


Computer games--Programming.
Computer games.


Electronic books.