Visual C# game programming for teens [electronic resource] /
Visual C sharp game programming for teens
Jonathan S. Harbour.
- Boston, MA : Course Technology, c2012.
- 1 online resource (xvii, 442 p.) : ill.
Includes index.
Dungeon prerequisites -- Welcome to the Dungeon -- Drawing shapes and bitmaps with GDI+ -- Sprites and real-time animation -- Collision detection -- Playing sound effects and music -- Building the dungeon -- Creating the dungeon editor -- Rendering a dungeon level -- Adding objects to the dungeon -- Going deeper into the dungeon with portals -- Exploring the dungeon -- Creating characters and monsters -- Dialogue : trainers, vendors, and NPCs -- Fighting monsters, gaining experience, and leveling up -- Equipping gear and looting treasure -- Populating the dungeon -- Deep places of the world.