Sherrod, Allen.

Beginning DirectX 11 game programming [electronic resource] / Beginning DirectX Eleven game programming Allen Sherrod and Wendy Jones. - Boston, Mass. : Course Technology, c2012. - 1 online resource (xii, 372 p.) : ill.

Includes index.

The what, why, and how of DirectX -- Your first DirectX program -- 2D rendering -- Text and font rendering -- Input detection and response -- 3D primer -- Shaders and effects -- Cameras and models in Direct3D.

9781435458963 1435458966

CL0500000108 Safari Books Online


DirectX.


Computer games--Programming.


Electronic books.