TY - BOOK AU - Pedersen,Roger E. ED - Safari eBooks. TI - Game design foundations T2 - Wordware game and graphics library PY - 2009/// KW - Computer games KW - Programming KW - Electronic books KW - local N1 - Description based on print version record; Includes bibliographical references and index; Ch. 1. The Game Designer -- Ch. 2. The Pedersen Principles -- Ch. 3. Game Genres -- Ch. 5. The Game Design Process -- Ch. 6. Game Research -- Ch. 7. Innovation in Gaming -- Ch. 8. Game Design Documents: Executive Summary and the Game Proposal -- Ch. 9. Game Design Principles -- Ch. 10. Knowing the Entire Team -- Ch. 11. Game Narrative Scriptwriting -- Ch. 12. Character Design Document -- Ch. 13. Basics of Programming and Level Scripting -- Ch. 14. Game Design Outlets -- Ch. 15. The Game Design Document -- Appenidx A. Internet Resources and Game Colleges -- Appendix B. Pedersen Interview -- Appendix C. Pedersen on "Designing Great Games" -- Appendix D. War Stories UR - http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781598220346 ER -