TY - BOOK AU - Perry,Jim AU - Sherrod,Allen ED - Safari eBooks. TI - Essential XNA Game Studio 2.0 programming T2 - Wordware game developer's library PY - 2008/// KW - Microsoft XNA (Computer file) KW - Computer games KW - Programming KW - Electronic books KW - local N1 - Description based on print version record; Includes bibliographical references (p. 527-529) and index N2 - "Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: Build an input system to receive events from devices. Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game. Design difficulty systems to tailor your game to players with different skill levels. Create a multiplayer game using the networking features of the XNA Framework. Implement an achievement system to provide incentive for continued play of your game."--Resource description page UR - http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781598220551 ER -