TY - ART AU - Lavieri,Edward D. ED - Safari eBooks. TI - Unity 5: creating the game environment AV - QA76.76.C672 PY - 2017///] CY - [Place of publication not identified] PB - Packt Publishing KW - Unity (Electronic resource) KW - Computer games KW - Design KW - Programming KW - Video games KW - Electronic books KW - local N1 - Title from title screen (viewed February 15, 2017); Date of publication from resource description page; Presenter, Edward Lavieri N2 - "Unity is an exciting and popular engine in the game industry. Throughout this course, you'll learn how to build a game consisting of a User Interface and explore more Unity game development concepts. This easy-to-follow course will help you quickly learn how to use Unity in a practical context, step-by-step, by making a real-world game project. This course will familiarize you with game project workflow and level design. You will learn to create and lay out the User Interface. This course will also walk you through scripting UI controls by testing and editing UI functionality. You will explore how to create a terrain, importing and using vegetation objects, and add a water feature to it. And then finally you'll work with textures."--Resource description page UR - http://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781785880605 ER -