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  <titleInfo>
    <title>Virtual and augmented reality for architecture and design</title>
  </titleInfo>
  <name type="personal">
    <namePart>Vilar, Elisângela</namePart>
    <namePart type="date">1974-</namePart>
    <role>
      <roleTerm type="text">editor.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Filgueiras, Ernesto</namePart>
    <role>
      <roleTerm type="text">editor.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Rebelo, Francisco</namePart>
    <namePart type="date">1962-</namePart>
    <role>
      <roleTerm type="text">editor.</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <genre authority="marc">bibliography</genre>
  <genre authority="local">Print books.</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">flu</placeTerm>
    </place>
    <dateIssued encoding="marc">2022</dateIssued>
    <edition>First edition.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>225 pages  illustrations ; 25 cm</extent>
  </physicalDescription>
  <abstract>"Informative and accessible, this publication presents, analyses and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work among different professionals involved, such as experts in design, architecture, user experience, human factors, computer science, and psychology, involving different fields of study in an holistic approach. Written in a modern language, it is ideal for practitioners and academics alike, Virtual and Augmented Reality for Design and Architecture examines specific aspects related to the use of new technologies in these fields, considering the Human in the center of the design process. The book highlights the interfaces between them and bridge the gap between Architectural and Design abstraction and Human requirements and necessities through technology"--</abstract>
  <note type="statement of responsibility">editors, Elisângela Vilar, Faculty of Architecture, Universidade de Lisboa, Lisboa, Portugal; Ernesto Filgueiras, University of Beira Interior, Covilhã, Portugal; Francisco Rebelo, Faculty of Architecture, University of Lisbon, Lisboa, Portugal.</note>
  <note>"A Science Publisher's book."</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Virtual reality in architecture</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Architecture and technology</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Design and technology</topic>
  </subject>
  <classification authority="lcc">NA2728 .V577 2022</classification>
  <identifier type="isbn">9780367508111</identifier>
  <identifier type="lccn">2021036133</identifier>
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    <recordCreationDate encoding="marc">210726</recordCreationDate>
    <recordChangeDate encoding="iso8601">20250413090751.0</recordChangeDate>
    <recordIdentifier>22149969</recordIdentifier>
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