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1081. eBooks
Scratch for kids for dummies / by Derek Breen. by Series: --For dummiesPublisher: Hoboken, NJ : John Wiley & Sons, [2015]Copyright date: (copy)2015
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1082. eBooks
1083. eBooks
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Adventures in Minecraft / Martin O'Hanlon and David Whale. by
Edition: Second edition.
Publisher: Indianapolis, IN : John Wiley & Sons, [2018]Copyright date: (copy)2018
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1084. eBooks
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1085. eBooks
1086. eBooks
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1087. eBooks
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Pro Tools 10 for game audio [electronic resource] / Greg deBeer. by Series: Avid learning series. User certification.c2012
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  • Pro Tools Ten for game audio
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1088. eBooks
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Create 2D mobile games with Corona SDK : for iOS and Android / David Mekersa. by Publisher: Burlington, MA : Focal Press, 2015
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  • Create two-dimensional mobile games with Corona software development kit
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1089. eBooks
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Clockwork game design / Keith Burgun. by Publisher: Burlington, MA : Focal Press, 2015
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1090. eBooks
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1091. eBooks
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1092. eBooks
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1093. eBooks
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Beginning C++ through game programming [electronic resource] / Michael Dawson. by
Edition: 4th ed.
c2015
Other title:
  • Beginning C plus plus through game programming
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1094. eBooks
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1095. eBooks
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1096. eBooks
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1097. eBooks
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Video game programming for kids / Jonathan S. Harbour. by
Edition: Second edition.
Publisher: Boston, MA : Cengage Learning PTR, [2015]Copyright date: (copy)2015
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1098. eBooks
Design and development of training games : practical guidelines from a multidisciplinary perspective / edited by Talib S. Hussain, Susan L. Coleman. by Publisher: New York, NY : Cambridge University Press, 2015
Other title:
  • Practical guidelines from a multidisciplinary perspective
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1099. eBooks
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1100. eBooks
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