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1581. eBooks
Creating a game with Blender game engine / Tim Crellin. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
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1582. eBooks
Learning path : Unity : easy game development with Unity 5. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
Other title:
  • Easy game development with Unity 5
Online resources:
Availability: No items available.

1583. eBooks
Graph algorithms for AI in games / Daniel Jallov. by Publisher: [Place of publication not identified] : Packt, [2017]
Other title:
  • Graph algorithms for Artificial Intelligence in games
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Availability: No items available.

1584. eBooks
Write a native iOS game using Xamarin and C# / Steven F. Daniel. by Publisher: [Place of publication not identified] : Packt, [2018]
Other title:
  • Write a native iOS game using Xamarin and C sharp
Online resources:
Availability: No items available.

1585. eBooks
Implementing AI to play games / Devangini Patel. by Publisher: [Place of publication not identified] : Packt Publishing, [2017]
Other title:
  • Implementing Artificial Intelligence to play games
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Availability: No items available.

1586. eBooks
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1587. eBooks
Learning C++ by creating games with Unreal Engine 4 / Nicholas Helish. by Publisher: [Place of publication not identified] : Packt, [2018]
Other title:
  • Learning C plus plus by creating games with Unreal Engine four
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1588. eBooks
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1589. eBooks
Learn to program tic-tac-toe with C# and Visual Studio / Mohammad El-Haj. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
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1590. eBooks
How to program your own breakout game using Visual C# / Mohammad El-Haj. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
Online resources:
Availability: No items available.

1591. eBooks
Learning C# by developing games with Unity / Daniel Wise. by Publisher: [Place of publication not identified] : Packt, [2018]
Other title:
  • Learning C sharp by developing games with Unity
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Availability: No items available.

1592. eBooks
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Mastering C++ game development : create professional and realistic 3D games using C++ 17 / Mickey MacDonald. by Publisher: Birmingham, UK : Packt Publishing, 2018
Other title:
  • Mastering C plus plus game development
  • Create professional and realistic 3D games using C++ 17
  • Create professional and realistic 3D games using C plus plus 17
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Availability: No items available.

1593. eBooks
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Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity / Dr. Edward Lavieri. by
Edition: Third edition.
Publisher: Birmingham, UK : Packt Publishing, 2018
Other title:
  • Beginner's guide to 2D and 3D game development with Unity
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Availability: No items available.

1594. eBooks
Beginning game development using Cocos2d-x v3 C++ / Frahaan Hussain. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
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1595. eBooks
Modern OpenGL C++ 3D game tutorial series & 3D rendering / Frahaan Hussain. by Publisher: [Place of publication not identified] : Packt Publishing, 2017
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1596. eBooks
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1597. eBooks
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1598. eBooks
1599. eBooks
1600. eBooks

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