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21. eBooks
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22. eBooks
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23. eBooks
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Java 2 game programming [electronic resource] / Thomas Petchel. by Series: Premier Press game development series
Publication details: [Indianapolis, IN?] : Premier Press, c2001
Other title:
  • Java two game programming
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Availability: No items available.

24. eBooks
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25. eBooks
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Advanced animation with DirectX [electronic resource] / Jim Adams. by Series: Premier Press game development series
Publication details: Boston, Mass. : Premier Press, a division of Course Technology, 2003
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Beginner's guide to darkBASIC game programming [electronic resource] / Jonathan Harbour, Joshua Smith. by Series: Premier Press game development series
Publication details: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003
Other title:
  • DarkBASIC game programming
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27. eBooks
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Focus on curves and surfaces [electronic resource] / Kelly Dempski. by Series: Premier Press game development series
Publication details: Cincinatti, Ohio : [London : Premier ; Pearson Education] [distributor], c2003
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Awesome 3D game development [electronic resource] : no programming required / Clayton E. Crooks II. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
Other title:
  • 3D game development, no programming required
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30. eBooks
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Focus on 2D in direct3D [electronic resource] / Ernest Pazera. by Series: Premier Press game development series
Publication details: [Indianapolis, IN?] : Premier Press, c2002
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32. eBooks
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Game level design [electronic resource] / Ed Byrne. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2005
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33. eBooks
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34. eBooks
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36. eBooks
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Game graphics programming [electronic resource] / Allen Sherrod. by Series: Course Technology PTR game development series
Publication details: Boston, MA : Course Technology/Charles River Media/Cengage Learning, c2008
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