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21. eBooks
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22. eBooks
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Game interface design [electronic resource] / Brent Fox. by
Publication details: Boston, MA : Course Technology PTR, 2005
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Availability: No items available.

23. eBooks
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Digital character design and painting [electronic resource] : the Photoshop CS edition / Don Seegmiller. by
Edition: Photoshop CS ed., 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
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24. eBooks
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Beginning illustration and storyboarding for games [electronic resource] / Les Pardew. by
Publication details: Boston, Mass. : Thomson Course Technology, c2005
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  • Illustration and storyboarding for games
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25. eBooks
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Beginning game graphics [electronic resource] / Harry J. Evry. by
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
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26. eBooks
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27. eBooks
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28. eBooks
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29. eBooks
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Just enough AutoCAD 2006 [electronic resource] / George Omura. by
Publication details: San Francisco : SYBEX, c2005
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30. eBooks
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Beginning game art in 3DS Max 8 [electronic resource] / Les Pardew. by
Publication details: Boston, MA : Thomson Course Technology, c2006
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31. eBooks
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32. eBooks
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33. eBooks
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34. eBooks
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3D game programming for teens [electronic resource] / Eric D. Grebler. by
Publication details: Boston, MA : Course Technology, 2009
Other title:
  • Game programming for teens
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35. eBooks
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36. eBooks
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Adobe Creative Suite 5 bible [electronic resource] / Ted Padova, Kelly L Murdock. by
Edition: 1st ed.
Publication details: Indianapolis : Wiley, 2010
Other title:
  • Adobe Creative Suite 5 : CS bible
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Availability: No items available.

37. eBooks
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38. eBooks
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Flash Professional CS5 bible [electronic resource] / Todd Perkins. by
Edition: 1st ed.
Publication details: Indianapolis, Ind. : Wiley Pub., Inc., 2010
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39. eBooks
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Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour. by
Publication details: Boston, Mass. : Course Technology, 2011
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40. eBooks
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