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221. eBooks
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222. eBooks
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223. eBooks
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224. eBooks
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225. eBooks
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Beginning C++ through game programming [electronic resource] / Michael Dawson. by
Edition: 3rd ed.
c2011
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  • Beginning C plus plus through game programming
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226. eBooks
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3D game programming all in one [electronic resource] / Kenneth C. Finney. by
Edition: 3rd ed.
c2013
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  • Three dimensional game programming all in one
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227. eBooks
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228. eBooks
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229. eBooks
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230. eBooks
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231. eBooks
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232. eBooks
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233. eBooks
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234. eBooks
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235. eBooks
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UDK game development [electronic resource] / Alan Thorn. by c2012
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  • Unreal Development Kit game development
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236. eBooks
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237. eBooks
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238. eBooks
IT through experiential learning : learn, deploy and adopt IT through gamification / Shreekant W. Shiralkar. by Publisher: [Place of publication not identified] : Apress, [2016]Distributor: New York, NY : Distributed to the book trade worldwide by Springer Science+Business Media New York, [2016]Copyright date: (copy)2016
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  • Information Technology through experiential learning
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239. eBooks
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Game development and simulation with Unreal technology / Alireza Tavakkoli. by Publisher: Boca Raton, FL : CRC Press, [2016]Copyright date: (copy)2016
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240. eBooks
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