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Motion in Games [electronic resource] : 4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings / edited by Jan M. Allbeck, Petros Faloutsos.

Contributor(s): Series: Lecture Notes in Computer Science ; 7060Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011Description: XII, 460 p. 202 illus., 174 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783642250903
Subject(s): Genre/Form: Additional physical formats: Printed edition:: No titleDDC classification:
  • 006.6 23
LOC classification:
  • T385
  • TA1637-1638
  • TK7882.P3
Online resources: In: Springer eBooksSummary: This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
Item type: eBooks
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This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

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