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Haptic and Audio Interaction Design [electronic resource] : 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010. Proceedings / edited by Rolf Nordahl, Stefania Serafin, Federico Fontana, Stephen Brewster.

Contributor(s): Series: Lecture Notes in Computer Science ; 6306Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010Description: XII, 207 p. 96 illus. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783642158414
Subject(s): Genre/Form: Additional physical formats: Printed edition:: No titleDDC classification:
  • 005.437 23
  • 4.019 23
LOC classification:
  • QA76.9.U83
  • QA76.9.H85
Online resources:
Contents:
Multimodal Integration -- Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrations -- Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domains -- The Effect of Spatial Disparity on the Integration of Auditory and Tactile Information -- Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Sensory Information -- Cross-Modal Frequency Matching: Sound and Whole-Body Vibration -- Tactile and Sonic Explorations -- Audioworld: A Spatial Audio Tool for Acoustic and Cognitive Learning -- Exploring Interactive Systems Using Peripheral Sounds -- Basic Exploration of Narration and Performativity for Sounding Interactive Commodities -- Tactile Web Browsing for Blind Users -- Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking -- Walking and Navigation Interfaces -- Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds -- The Influence of Angle Size in Navigation Applications Using Pointing Gestures -- Audio-tactile Display of Ground Properties Using Interactive Shoes -- Efficient Acquisition of Force Data in Interactive Shoe Designs -- A Comparison of Two Wearable Tactile Interfaces with a Complementary Display in Two Orientations -- Prototype Design and Evaluation -- Virtual Sequencing with a Tactile Feedback Device -- The LapSlapper - Feel the Beat -- Product Design Review Application Based on a Vision-Sound-Haptic Interface -- The Phantom versus the Falcon: Force Feedback Magnitude Effects on User’s Performance during Target Acquisition -- Gestures and Emotions -- Building a Framework for Communication of Emotional State through Interaction with Haptic Devices -- A Trajectory-Based Approach for Device Independent Gesture Recognition in Multimodal User Interfaces.
In: Springer eBooks
Item type: eBooks
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Multimodal Integration -- Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrations -- Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domains -- The Effect of Spatial Disparity on the Integration of Auditory and Tactile Information -- Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Sensory Information -- Cross-Modal Frequency Matching: Sound and Whole-Body Vibration -- Tactile and Sonic Explorations -- Audioworld: A Spatial Audio Tool for Acoustic and Cognitive Learning -- Exploring Interactive Systems Using Peripheral Sounds -- Basic Exploration of Narration and Performativity for Sounding Interactive Commodities -- Tactile Web Browsing for Blind Users -- Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking -- Walking and Navigation Interfaces -- Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds -- The Influence of Angle Size in Navigation Applications Using Pointing Gestures -- Audio-tactile Display of Ground Properties Using Interactive Shoes -- Efficient Acquisition of Force Data in Interactive Shoe Designs -- A Comparison of Two Wearable Tactile Interfaces with a Complementary Display in Two Orientations -- Prototype Design and Evaluation -- Virtual Sequencing with a Tactile Feedback Device -- The LapSlapper - Feel the Beat -- Product Design Review Application Based on a Vision-Sound-Haptic Interface -- The Phantom versus the Falcon: Force Feedback Magnitude Effects on User’s Performance during Target Acquisition -- Gestures and Emotions -- Building a Framework for Communication of Emotional State through Interaction with Haptic Devices -- A Trajectory-Based Approach for Device Independent Gesture Recognition in Multimodal User Interfaces.

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