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The Digital Synaptic Neural Substrate [electronic resource] : A New Approach to Computational Creativity / by Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi.

By: Contributor(s): Series: SpringerBriefs in Cognitive Computation ; 3Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Edition: 1st ed. 2016Description: XV, 119 p. 13 illus., 4 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783319280790
Subject(s): Genre/Form: Additional physical formats: Printed edition:: No titleDDC classification:
  • 612.8 23
LOC classification:
  • RC321-580
Online resources:
Contents:
Preface -- Introduction -- Review -- Methodology -- Experimental work -- Consolidation of results -- Conclusions -- Index -- Appendix A -- Appendix B -- Appendix C -- Appendix D -- Appendix E -- Appendix F.
In: Springer eBooksSummary: This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
Item type: eBooks
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Preface -- Introduction -- Review -- Methodology -- Experimental work -- Consolidation of results -- Conclusions -- Index -- Appendix A -- Appendix B -- Appendix C -- Appendix D -- Appendix E -- Appendix F.

This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.

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