Real-time rendering / Tomas Akenine-M(uml)oller, Eric Haines, Naty Hoffman.
Publisher: Boca Raton, FL : CRC Press, [2008]Copyright date: (copy)2008Edition: Third editionDescription: 1 online resource (xviii, 1027 pages) : illustrationsContent type:- text
- computer
- online resource
- 9781466561762
- 1466561769
- 9781439865293
- 1439865299
- T385

Description based on print version record.
Includes bibliographical references and index.
Introduction -- The graphics rendering pipeline -- The graphics processing unit -- Transforms -- Visual appearance -- Texturing -- Advanced shading -- Area and environmental lighting -- Global illumination -- Image-based effects -- Non-photorealistic rendering -- Polygonal techniques -- Curves and curved surfaces -- Acceleration algorithms -- Pipeline optimization -- Intersection test methods -- Collision detection -- Graphics hardware -- The future.