A composer's guide to game music / Winifred Phillips.
Publisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: �2014Description: 1 online resource (285 pages) : illustrationsContent type:- text
- computer
- online resource
- 9780262026642 (hardcover : alk. paper)
- 9780262321334 (e-book)
- 781.5/4 23
- MT64.V53 P45 2014eb

Includes bibliographical references and index.
Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.
Description based on print version record.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.