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Fun with Algorithms [electronic resource] : 4th International Conference, FUN 2007, Castiglioncello, Italy, June 3-5, 2007. Proceedings / edited by Pierluigi Crescenzi, Giuseppe Prencipe, Geppino Pucci.

Contributor(s): Series: Lecture Notes in Computer Science ; 4475Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007Description: X, 273 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783540729143
Subject(s): Genre/Form: Additional physical formats: Printed edition:: No titleDDC classification:
  • 005.1 23
LOC classification:
  • QA76.758
Online resources:
Contents:
On Embedding a Graph in the Grid with the Maximum Number of Bends and Other Bad Features -- Close Encounters with a Black Hole or Explorations and Gatherings in Dangerous Graphs -- Fun with Sub-linear Time Algorithms -- Wooden Geometric Puzzles: Design and Hardness Proofs -- HIROIMONO Is NP-Complete -- Tablatures for Stringed Instruments and Generating Functions -- Knitting for Fun: A Recursive Sweater -- Pictures from Mongolia – Partial Sorting in a Partial World -- Efficient Algorithms for the Spoonerism Problem -- High Spies (or How to Win a Programming Contest) -- Robots and Demons (The Code of the Origins) -- The Traveling Beams Optical Solutions for Bounded NP-Complete Problems -- The Worst Page-Replacement Policy -- Die Another Day -- Approximating Rational Numbers by Fractions -- Cryptographic and Physical Zero-Knowledge Proof Systems for Solutions of Sudoku Puzzles -- Sorting the Slow Way: An Analysis of Perversely Awful Randomized Sorting Algorithms -- The Troubles of Interior Design–A Complexity Analysis of the Game Heyawake -- Drawing Borders Efficiently -- The Ferry Cover Problem -- Web Marshals Fighting Curly Link Farms -- Intruder Capture in Sierpi?ski Graphs -- On the Complexity of the Traffic Grooming Problem in Optical Networks.
In: Springer eBooks
Item type: eBooks
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On Embedding a Graph in the Grid with the Maximum Number of Bends and Other Bad Features -- Close Encounters with a Black Hole or Explorations and Gatherings in Dangerous Graphs -- Fun with Sub-linear Time Algorithms -- Wooden Geometric Puzzles: Design and Hardness Proofs -- HIROIMONO Is NP-Complete -- Tablatures for Stringed Instruments and Generating Functions -- Knitting for Fun: A Recursive Sweater -- Pictures from Mongolia – Partial Sorting in a Partial World -- Efficient Algorithms for the Spoonerism Problem -- High Spies (or How to Win a Programming Contest) -- Robots and Demons (The Code of the Origins) -- The Traveling Beams Optical Solutions for Bounded NP-Complete Problems -- The Worst Page-Replacement Policy -- Die Another Day -- Approximating Rational Numbers by Fractions -- Cryptographic and Physical Zero-Knowledge Proof Systems for Solutions of Sudoku Puzzles -- Sorting the Slow Way: An Analysis of Perversely Awful Randomized Sorting Algorithms -- The Troubles of Interior Design–A Complexity Analysis of the Game Heyawake -- Drawing Borders Efficiently -- The Ferry Cover Problem -- Web Marshals Fighting Curly Link Farms -- Intruder Capture in Sierpi?ski Graphs -- On the Complexity of the Traffic Grooming Problem in Optical Networks.

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