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MoCap for artists : workflow and techniques for motion capture / Midori Kitagawa and Brian Windsor.

By: Contributor(s): ©2008Description: 1 online resource (xiii, 216 pages) : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780240810003
  • 0240810007
  • 9780080877945
  • 008087794X
Subject(s): Genre/Form: Additional physical formats: Print version:: MoCap for artists.LOC classification:
  • TR897.7 .K58 2008
Online resources:
Contents:
An overview and history of motion capture; Pre-production and pipeline; Cleaning and editing data; Data Application -- Intro Level: Simplest pipeline ever!; Data Application -- Intermediate Level: Composing and decomposing motions; Data Application -- Advanced Level: Integrating data with character rigs; Hand Motion Capture; Facial Motion Capture; Mocap data and math.
Summary: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes. * An accessible introduction to motion capture principles and techniques that does not require a computer science background * A survey of the state-of-the-art hardware and software tools, workflows and techniques. * A CD with sample motion capture data, clips, scripts, and Maya/Motion Builder turorials.
Item type: eBooks
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Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes. * An accessible introduction to motion capture principles and techniques that does not require a computer science background * A survey of the state-of-the-art hardware and software tools, workflows and techniques. * A CD with sample motion capture data, clips, scripts, and Maya/Motion Builder turorials.

An overview and history of motion capture; Pre-production and pipeline; Cleaning and editing data; Data Application -- Intro Level: Simplest pipeline ever!; Data Application -- Intermediate Level: Composing and decomposing motions; Data Application -- Advanced Level: Integrating data with character rigs; Hand Motion Capture; Facial Motion Capture; Mocap data and math.

Includes bibliographical references (page 195) and index.

Print version record.

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