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Fundamentals of shooter game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2015]Copyright date: (copy)2015
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Fundamentals of action and arcade game design / Ernest Adams. by Publisher: [Place of publication not identified] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of role-playing game design / Ernest Adams. by Publisher: [Place of publication not identified] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of vehicle simulation design / Ernest Adams. by Publisher: [Place of publication not identified] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of sports game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of puzzle and casual game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2015]Copyright date: (copy)2015
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Fundamentals of construction and simulation game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of adventure game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2014]Copyright date: (copy)2014
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Fundamentals of strategy game design / Ernest Adams. by Publisher: [San Francisco, California] : New Riders, [2014]Copyright date: (copy)2014
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