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Swift development with Cocoa : developing for the Mac & iOS app stores / Jonathon Manning, Paris Buttfield-Addison, Tim Nugent. by Publisher: Sebastopol, CA : O'Reilly Media, [2015]Copyright date: (copy)2015
Other title:
  • Developing for the Mac and iOS app stores
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Availability: No items available.

5. eBooks
The Kerbal player's guide : the easiest way to launch a space program / Jon Manning [and four others]. by Publisher: Sebastopol, CA : O'Reilly Media, 2016
Other title:
  • Easiest way to launch a space program
Online resources:
Availability: No items available.

6. eBooks
iOS Swift game development cookbook / Jonathon Manning, Paris Buttfield-Addison. by
Edition: Second edition.
Publisher: Sebastopol, CA : O'Reilly, [2015]Copyright date: (copy)2015
Online resources:
Availability: No items available.

7. eBooks
Swift development for the Apple Watch / Jon Manning and Paris Buttfield-Addison. by
Edition: First edition.
Publisher: Sebastopol, CA : O'Reilly Media, 2016
Other title:
  • Intro to the watchkit framework, glances and notifications
Online resources:
Availability: No items available.

8. eBooks
9. eBooks
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11. eBooks
Learning Swift / Jon Manning, Paris Buttfield-Addison, and Tim Nugent. by
Edition: First edition.
Publisher: Sebastopol, CA : O'Reilly, 2016
Other title:
  • Learning Swift : building apps for OS X and iOS
Online resources:
Availability: No items available.

12. eBooks
13. eBooks
14. eBooks
Creating 2D games with Unity : build a complete 2D game from start to finish using the Unity game engine / with Jon Manning. by Publisher: [Place of publication not identified] : O'Reilly, [2016]
Other title:
  • Build a complete 2D game from start to finish using the Unity game engine
Online resources:
Availability: No items available.

15. eBooks
16. eBooks
17. eBooks
Creating 3D VR games with Unity : understanding how to build a 3D virtual reality game for the Google VR platform / with Jon Manning. by Publisher: [Place of publication not identified] : O'Reilly, [2016]
Other title:
  • Understanding how to build a 3D virtual reality game for the Google VR platform
Online resources:
Availability: No items available.

18. eBooks
19. eBooks
20. eBooks
Learning path : the basics of designing 3D art with Blender and Unity. by Publisher: [Place of publication not identified] : O'Reilly, 2017
Other title:
  • Basics of designing 3D art with Blender and Unity
  • Basics of designing three-dimensional art with Blender and Unity
Online resources:
Availability: No items available.

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