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Innovative teaching strategies and new learning paradigms in computer programming / Ricardo Queir�os, editor.

Contributor(s): Publisher: Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., 17033, USA) : IGI Global, [2015]Description: PDFs (313 pages)Content type:
  • text
Media type:
  • electronic
Carrier type:
  • online resource
ISBN:
  • 9781466673052
Subject(s): Genre/Form: Additional physical formats: No title; Print version:: No titleDDC classification:
  • 005.1071 23
LOC classification:
  • QA76.6 .I523 2015e
Online resources: Available additional physical forms:
  • Also available in print.
Contents:
Computer science education research: an overview and some proposals / Anabela de Jesus Gomes, Ant�onio Jos�e Mendes, Maria Jos�e Marcelino -- Open source social networks in education / Amine V. Bitar, Antoine M. Melki -- Small-group vs. competitive learning in computer science classrooms: a meta-analytic review / Sema A. Kalaian, Rafa M. Kasim -- A review of teaching and learning through practice of optimization algorithms / J. �Angel Vel�azquez-Iturbide, Ouafae Debdi, Maximiliano Paredes-Velasco -- Massive open online course management: learning science and engineering through peer-reviewed projects / Ana M. Pessoa, Luis Coelho, Ruben Fernandes -- Using simulation games in teaching formal methods for software development / stefan Korecko, J�an Sor�ad -- An effective way to teach language processing courses / Maria Jo�ao Varanda Pereira, Nuno Oliveira, Daniela da Cruz, Pedro Rangel Henriques -- A sports science approach to computer programming education / M. Costa Neves, M. Ramires, J. Carvalho, M. Piteira, J. Santos, N. Folg�oa, M. Boavida -- Ensemble: an innovative approach to practice computer programming / Ricardo Queir�os, Jos�e Paulo Leal -- Moodle-based tool to improve teaching and learning of relational databases design and SQL DML queries / M. Ant�on-Rodr�iguez, M. A. P�erez-Ju�arez, M. I. Jim�enez-G�omez, F. J. D�iaz-Pernas, M. Mart�inez-Zarzuela, D. Gonz�alez-Ortega -- ZatLab: programming a framework for gesture recognition and performance interaction / Andr�e Baltazar, Lu�is Gustavo Martins -- Design a computer programming learning environment for massive open online courses / Ricardo Queir�os.
Abstract: "This book brings together pedagogical and technological methods to address the recent challenges that have developed in computer programming courses and focuses on educational tools, computer science concepts, and educational design"--Provided by publisher.
Item type: eBooks
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Includes bibliographical references.

Computer science education research: an overview and some proposals / Anabela de Jesus Gomes, Ant�onio Jos�e Mendes, Maria Jos�e Marcelino -- Open source social networks in education / Amine V. Bitar, Antoine M. Melki -- Small-group vs. competitive learning in computer science classrooms: a meta-analytic review / Sema A. Kalaian, Rafa M. Kasim -- A review of teaching and learning through practice of optimization algorithms / J. �Angel Vel�azquez-Iturbide, Ouafae Debdi, Maximiliano Paredes-Velasco -- Massive open online course management: learning science and engineering through peer-reviewed projects / Ana M. Pessoa, Luis Coelho, Ruben Fernandes -- Using simulation games in teaching formal methods for software development / stefan Korecko, J�an Sor�ad -- An effective way to teach language processing courses / Maria Jo�ao Varanda Pereira, Nuno Oliveira, Daniela da Cruz, Pedro Rangel Henriques -- A sports science approach to computer programming education / M. Costa Neves, M. Ramires, J. Carvalho, M. Piteira, J. Santos, N. Folg�oa, M. Boavida -- Ensemble: an innovative approach to practice computer programming / Ricardo Queir�os, Jos�e Paulo Leal -- Moodle-based tool to improve teaching and learning of relational databases design and SQL DML queries / M. Ant�on-Rodr�iguez, M. A. P�erez-Ju�arez, M. I. Jim�enez-G�omez, F. J. D�iaz-Pernas, M. Mart�inez-Zarzuela, D. Gonz�alez-Ortega -- ZatLab: programming a framework for gesture recognition and performance interaction / Andr�e Baltazar, Lu�is Gustavo Martins -- Design a computer programming learning environment for massive open online courses / Ricardo Queir�os.

Restricted to subscribers or individual electronic text purchasers.

"This book brings together pedagogical and technological methods to address the recent challenges that have developed in computer programming courses and focuses on educational tools, computer science concepts, and educational design"--Provided by publisher.

Also available in print.

Mode of access: World Wide Web.

Description based on title screen (IGI Global, viewed 02/04/2015).

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