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Interactive web-based virtual reality with Java 3D [electronic resource] / Chi Chung Ko, Chang Dong Cheng.

By: Contributor(s): Publication details: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2009.Description: electronic texts (xv, 475 p. : ill.) : digital filesISBN:
  • 9781599047911 (ebook)
  • 1599047918 (ebook)
Subject(s): Genre/Form: Additional physical formats: No titleDDC classification:
  • 006.8 22
LOC classification:
  • QA76.73.J38 K595 2009e
Online resources: Available additional physical forms:
  • Also available in print.
Contents:
1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment --
Appendix A. Downloading Software -- B. Running the Rotating Cube Program -- C. ViewManager -- D. Main Applet for Web-Based 3D Experiment -- E. Scene Graph Implementation for Web-Based 3D Experiment -- F. Knob Class for Web-Based 3D Experiment -- G. Navigation and Collision Detection for Web-Based 3D Experiment -- H. Picking for Web-Based 3D Experiment -- I. Program Summary and Screen Capture -- About the Authors -- Index.
Abstract: "This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.
Item type: eBooks
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Includes bibliographical references and index.

1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment --

Appendix A. Downloading Software -- B. Running the Rotating Cube Program -- C. ViewManager -- D. Main Applet for Web-Based 3D Experiment -- E. Scene Graph Implementation for Web-Based 3D Experiment -- F. Knob Class for Web-Based 3D Experiment -- G. Navigation and Collision Detection for Web-Based 3D Experiment -- H. Picking for Web-Based 3D Experiment -- I. Program Summary and Screen Capture -- About the Authors -- Index.

Restricted to subscribers or individual electronic text purchasers.

"This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.

Also available in print.

Mode of access: World Wide Web.

Title from PDF t.p. (viewed on June 26, 2010).

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