000 | 01262nam a2200349Ia 4500 | ||
---|---|---|---|
001 | ebr10054325 | ||
003 | CaPaEBR | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 030127s2003 maua s 001 0 eng d | ||
020 | _a1592000363 | ||
035 | _a(OCoLC)70745564 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
049 | _aAlfaisal Main Library | ||
050 | 1 | 4 |
_aQA76.76.C672 _bC735 2003eb |
082 | 0 | 4 |
_a006.7869 _221 |
100 | 1 | _aMurray, Craig S. | |
245 | 1 | 0 |
_aMacromedia Flash MX 2004 game programming _h[electronic resource] / _cCraig S. Murray; Justin Everett-Church. |
260 |
_aBoston : _bPremier Press, _c2003. |
||
300 |
_axxviii, 756 p. : _bill. |
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490 | 1 | _aGame development | |
500 | _aIncludes index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
655 | 7 |
_aElectronic books. _2local |
|
700 | 1 | _aEverett-Church, Justin. | |
710 | 2 | _aebrary, Inc. | |
830 | 0 | _aPrima Tech's game development. | |
856 | 4 | 0 | _uhttp://ezproxy.alfaisal.edu/login?url=http://site.ebrary.com/lib/alfaisal/Doc?id=10054325 |
942 |
_2lcc _cEBOOKS |
||
999 |
_c119436 _d119436 |