000 01189nam a2200325Ia 4500
001 ebr10333472
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 090306s2009 maua sb 001 0 eng d
020 _a9781584505594
020 _a1584505591
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)560341289
049 _aAlfaisal Main Library
050 1 4 _aQA76.76.C672
_bS54 2009eb
100 1 _aSherrod, Allen.
245 1 0 _aUltimate game programming with DirectX
_h[electronic resource] /
_cAllen Sherrod.
250 _a2nd ed.
260 _aBoston :
_bCharles River Media/Course Technology,
_cc2009.
300 _axix, 474 p. :
_bill.
504 _aIncludes bibliographical references (p. 459-460) and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _aDirectX.
650 0 _aComputer games
_xProgramming.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://ezproxy.alfaisal.edu/login?url=http://site.ebrary.com/lib/alfaisal/Doc?id=10333472
942 _2lcc
_cEBOOKS
999 _c163396
_d163396